Commentary: Scottland ETC army lists

Although I do not consider myself as expert for analysing of army list, I will gradually try to comment ETC rosters by teams. Surely I do not want to be compared with Internet celebrities such as Kirby or Stelek. All opinions which are published in this post are only my personal opinions, they aren’t be absolutly true and any of readers can disagree with me.

I start with Scottland army lists, which can be found at: http://warhammer.org.uk/phpBB/viewtopic.php?f=19&t=89298

Space Wolves
I am surprised at the presence of three Lone Wolfs. So far I did not met with such their number and equipment, it could be a hidden combo? I know they want to die and can works as a unit of disruption, and can stop some small units, but it would be better to replace them with something interesting, like Rune Priest? Especially when roster is evidently shooting? I am really interested what tactics you have with this list, Tim.

Black Templars
The army based on shooting terminators with 8 cyclones and tank hunter and without transport. As scoring units, there are three five-man crusader squads with lascannons. Two of them go in Rhino. Terminators durability can be good even two storm shields only, but I do not believe this list will be successful in ETC enviroment.

Imperial Guard
Semi-mechanized Imperial Guard armies are usual this year at ETC. Although I frequently do not play against such armies, I know that are relatively successful. I would definitely bet on more chimeras or hydras in exchange for Leman Russ.

Orks
Orks dominated by their numbers. But this list is not the case. Small units Lootas and Burnas have little chance of survival and will run into problems with morale, because they can’t really use the Mob Rule, and they do not have a bosspole for possible morale re-roll. Three Battlewagonss with deff rolla can be great hunters of Land Raiders, although in this case would be a good add them Ard Case.

Grey Knights
This list is one of the more balanced lists of Grey Knights. Unit Death cult Assassins and Xenos inquisitor are very expensive. Since GK is considered to be an shooting army, I would tried to hold this concept of shooting. I would excluded the Hanchmans, terminators and withdrew some Inquisitor equipment. For these points I would add another Strike or Purifier squad with psycannons in the Razorback with ammo.

Tyranids
The usual Tyranids ETC set up.. Nine Hive Guard is a good number and have the potential to destroy the transports, which passengers subsequently assault FnP Genestealers. This concept may work very well in this way until pairings, when they stands against highly mechanized army, especially ones full of Land Raiders.

Dark Eldars
Dark Eldars looks partly balanced, unlike most other ETC rosters, which builds purely warriors spam in venoms primarilly against infantry because of the large amount of poison weapons. This list can by shooting, deal with infantry as well as heavy vehicles. The weaker side of this list is close combat, but paradoxically, in that factor any ETC DE army doesn’t excels , except for Greece.

Blood Angels
Another not entirely typical list for BA. Three little scoring units, two in land raiders, third in lasplas razorback. Three predator annihilators and 7 man strong Death comapny unit in the Land Raider with Reclusiarch. There’s not much. List durability relies on a Land Raiders with scoring unit inside. On the other side, the offensive aspect of this list is not huge, especially against the hordes armies. The army would certainly deserved Librarian with Shield of Sanguinius.

Conclusion
From Scottland lists it seems that Tyranids and Dark Eldars are very good and strong lists. DE are more balanced and can be usefull with more opponents range than Tyranids list. Other list are not so bad, but they isn’t good as they can be.

In the next post about ETC I will confront our Czech team rosters, even I will conceal our strategy, of course.

6 Komentářů

  1. Neil Kerr aka Skcuzzlebumm

    Cheers for the review dude, I'm going to link it onto the Scottish forums for the other guys,.

    Some interesting comments on the armies. Especially my Templars 🙁

    It's always good to see what others think as whilst the 20 Terminators has being working well in all the practice games and tournaments obviously our community and therefore meta is totally different to others such as yourselves.

  2. Jiří Kocman

    Hello Neil, at first, no offense. As you mentioned, meta game is different in another countries as well as in another tournament format, like ETC with pairings system. You can't see Black Templars on bigger Czech tournaments.

    You can make good pairings, so then you can beat your oponent well. You can prevent get Chaos Space Marines with dual lash and 9 obliterators, Dakr Eldars with ton of poison and lance shooting at 36".

    For me something about 20 terminators without Land Raider as transports sounds very well even they are (only) 2+/5++. Yes, I have not enought games against Black Templars in contrast to another armies.

    I would expect that BT use of what it can do well and cheaply. As you can see from my statistics, the average number of Land Speeders for BT is 5.43 and you're the only one who has none. As all players BT conceived as shooty army, I like idea about lighting claw terminators with furious charge in land raiders combined with your rules which can give you prefered enemy., but I dont know, how well or bad this BT concept works.

  3. Neil Kerr aka Skcuzzlebumm

    Jiří, don't worry dude no offence was taken 🙂

    Originally I had 3 Multi Melta & Typhoon Missile Launcher Landspeeders and 2 Autocannon & Lascannon Predators in the army in lieu of 2 Terminator squads. Then the Terminator Command was changed to a large(ish) Assault Terminator Squad.

    But the more I played it the more I realised how solid the dual tank hunting CML's were, and slowly but surely everything else got switched out for more and more of those squads.

    Its performed well so far as I say, yes Dark Eldar and CSM are my problem match ups, and Guard are now a bit of an issue due to the ETC ruling on how Weaken Resolve interacts with Rites of Battle. BUT since I am the one in charge of all the pairings for Scotland, and last year I managed to only give away 3 bad match ups all weekend, I am confident that I can dodge those problem lists.

    BTW I was looking over your Daemon list, as an ex ETC Daemon player (past 2 years) and I really like it. Very solid amount of shooting, coupled with the speed and board control from the Fiends. However how are you finding you are doing against Tyranids (Stealers blocking the board off before you arrive), Dark Eldar (much the same problems that I have), CSM (Dual lash) and obviously Grey Knights?

  4. Jiří Kocman

    Neil. thanks for your comments to my list. As daemon player you know, that daemons like quality and not quantity. So DE with huge shooting, NIDS with lots of stealers attacks and spawned Termagaunts are bad match-ups, same as purifier GK lists and as same as horde armies in general. CSM dual lash can be problem if I don't kill one of lash's when first wawe arrives, if I do it, next turn I finish second lash (if it is prince) and rest of army doesn't contains some powerfull units, which can put my units to extreme danger. Ok, obliterators still present on table, but then nothing can make close circle of my poor fiends and they will charge them asap 🙂

  5. Neil Kerr aka Skcuzzlebumm

    Totally agree with what you say re: Daemons. Obviously though against all those poor match ups, except Nids (which you can do nothing about) and CSM (which you always let go 1st and waste a turn), getting the first turn and taking it is often better as it will let you get down early and into cover with your Fiends before the Dark Eldar can start covering the board with turbo boosted vehicles or the Grey Knights with Warp Quake.

    Where are you guys staying in Switzerland? Me, the Scottish, English, Irish, Northern Irish, Welsh and Swedish teams are all in the Montreux Youth Hostel (aka the party hostel). If you are about it would be cool to grab a beer or drink and have a chat or play a game on the Friday.

  6. Jiří Kocman

    Thanks for your suggestions. Because DE and GK are very fresh armies I do not have enough experience to play against them. In Czech the 40k player base is very small (say around 200 players) and quoted armies isn't play a lot.

    Greg, Phule and Madhamster arrives before rest of team and participate on ESC, so you can contact them. They stay outside Montreux about 40km at some hostel, but I don't know it exactly. Rest five members, includes myself, have booked rooms at Laussane Ibis hotel and we arrives at friday evening by car. I think that beer or game before saturday is impossible becouse of fatique from ten hours travel. But at saturday its possible, but it depends on another team mates and their wishes, becouse we will travel from Laussane to Montreux by one car.

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